small update - added jam/jip association to options box. With it enabled, you can double click JAMs/JIPs and it'll open on Windows.
Forcing singular instance of the program versus multiple open windows of it... Could look at a MDI scenario if needed...
https://github.com/jamesknopp/GPxJamEditor ...
Search found 3 matches
- Sat Jul 18, 2026 3:19 pm
- Forum: Grand Prix 2
- Topic: New Jam Editor
- Replies: 4
- Views: 1096
- Sun Jun 28, 2026 7:57 am
- Forum: Grand Prix 2
- Topic: New Jam Editor
- Replies: 4
- Views: 1096
Re: New Jam Editor
So I have a Jam Analysis window which displays all the flags to see what utilised what. My notes so far on it:
Flag 1 - car shadow, gp2 only
Flag 2 - helmet gp2... gp3 sprite pit crew, helmet gp3 hwjam,
Flag 3 - RCR related
Flag 4 - transparency
Flag 5 & 6 aka Multi-Part Texture seen on helmets ...
Flag 1 - car shadow, gp2 only
Flag 2 - helmet gp2... gp3 sprite pit crew, helmet gp3 hwjam,
Flag 3 - RCR related
Flag 4 - transparency
Flag 5 & 6 aka Multi-Part Texture seen on helmets ...
- Sat Jun 27, 2026 5:39 pm
- Forum: Grand Prix 2
- Topic: New Jam Editor
- Replies: 4
- Views: 1096
New Jam Editor
Hi,
releasing a new Jam Editor - big advantage for GP2 is built in palette generation for JAMs that require it.
Big caveat; some JAMs do not need it and may even crash GP2 - horizon JAMs for example.
This is over a year's on/off development in spare time, it feels generally stable but as ever ...
releasing a new Jam Editor - big advantage for GP2 is built in palette generation for JAMs that require it.
Big caveat; some JAMs do not need it and may even crash GP2 - horizon JAMs for example.
This is over a year's on/off development in spare time, it feels generally stable but as ever ...