Using Monaco (F1CT04) for a track base

Grand Prix 2 - Made by Microprose
Post Reply
User avatar
samsepi0l
Site Admin
Posts: 8
Joined: Mon May 18, 2026 1:24 pm
Location: Chicago, USA
Contact:

Using Monaco (F1CT04) for a track base

Post by samsepi0l »

I may have made a mistake.

I started a new track (long beach 1982) using the original microprose F1CT04. Upon starting the project I removed all of Monaco's scenery and objects first, then started working on the track shape. Once I had the trackshape down, I did the pit lane and started pulling some objects that were common with my long beach 1983 track since many of them could be re-used (keep in mind when I did long beach 1983 I used F1CT05/Barcelona)

I have been working on this now for about a month and a half and I have the trackshape with 0x85's done. I also have used some 0xbc's on the road textures. I have added the necessary internal objects and made object definitions from my LB83 objects.

Last night I hit 64kb and I got the "offset change" warning when saving.

I looked at my save backups and it looks like when I stripped the original Monaco commands and scenery and base stuff - it took the vanilla Monaco down to about 53kb.

I compared this to when I stripped down F1ct05 last year when I was making LB83- it was significantly smaller (I think something like 30kb)

I would think that all stripped down tracks would have basically the same size. It's like there is something left over that I'm missing that is eating my size. I aggressively removed internal object and object definitions but it didn't help much (brought it from 64kb to 63kb)

I am worried I will have to start over and lose a month due to using a different slot.
rremedio
Posts: 3
Joined: Wed May 27, 2026 3:49 pm

Re: Using Monaco (F1CT04) for a track base

Post by rremedio »

I would have to look at the track file to understand what happened. Did you remove all the 0xB8/0xAF pairs? All the 0x80 commands (Monaco probably have a lot of these). Original Monaco has 139 sectors and that takes space too. But 53kb after a strip-down still sounds like too much anyway.
User avatar
samsepi0l
Site Admin
Posts: 8
Joined: Mon May 18, 2026 1:24 pm
Location: Chicago, USA
Contact:

Re: Using Monaco (F1CT04) for a track base

Post by samsepi0l »

I sent you a reply- Michael told me that he made this mistake once and that I should strip the vanilla internal objects first otherwise these still take up space. I didn't do that so this may just be me learning.
rremedio wrote: Mon Jun 08, 2026 4:34 pm Did you remove all the 0xB8/0xAF pairs? All the 0x80 commands (Monaco probably have a lot of these). Original Monaco has 139 sectors and that takes space too. But 53kb after a strip-down still sounds like too much anyway.
I removed the commands in the track sections but I did not delete the internal objects that I don't need before I started adding new ones.
Post Reply